For a more concise, printer-friendly version, check out the resume page.
Overview
- Google Software Engineer, Android
- ACM Head Tutor
- Google Software Engineer Intern
- GaitIQ Mobile Developer Intern
- Palette: colorful puzzles
- Cutco Salesperson
Full-time @ Google Maps (Ads)
July 2021 - January 2023
responsibilities
- Identified and implemented scalable solutions for the Google Maps user base
- Drove 3 projects from design to A/B testing to improve the ads experience on Maps
- Communicated complex decisions through design docs to cross-functional stakeholders
- Evaluated metrics for new features to discover areas of improvement and bugs
skills
- java
- android
- mobile development
- scalability
- design docs
- xFN collaboration
- data analysis
Part-time @ Trinity University
January 2019 - May 2021
responsibilities
- Mentored freshman and sophomore students in foundational Computer Science concepts
- Acted as Head Tutor (started Jan. 2020) including hiring and training 3 brand-new tutors
- Lead movement of tutoring program to a fully digital model as a result of COVID-19
- Assist tutees in planning, coding, and debugging multifaceted software projects
skills
- scala
- c
- c++
- communication
- problem solving
Internship @ Google
May 2020 - August 2020
responsibilities
- Adapting to an unfamiliar tech stack quickly after project change due to pandemic
- Creating a Tensorflow model to predict wether a dish is high or low calorie based on it's name
- Taking initiative to create practical application of the ML model within original timeframe
skills
- python
- tensorflow
- pandas
- javascript
- chrome extension
links
Internship @ GaitIQ
May 2019 - July 2019
responsibilities
- Employed Agile methodology to efficiently communicate with co-workers
- Designed a cross-platform, multi-screen tablet application UI in Sketch
- Transformed design into a fully-functioning React Native application to demo for investors
skills
- react
- javascript
- sketch
- react native
- typescript
links
Personal project
June 2017 - August 2018
responsibilities
- Developed a 2D, touch-based puzzle game application for iOS written in Swift
- Designed, programmed, and uploaded to the App Store independently
- Researched common app architecture and optimization practices to ensure scalability
skills
- swift
- iOS
- UIKit
- SpriteKit
links
Full-time @ Cutco
July 2016 - February 2017
responsibilities
- Identified clients, set appointments, and made sales
- Recorded over $6,000 of product sales in one 3-month period
- Acquired professional experience with patience, communication, and presenation skills
skills
- patience
- communication
- presentation skills